7:30 a.m., Sept. 25)
Cumberland museum installation attracts media attention
By Fred Sherwin
A giant version of the board game Sorry has
attracted the attention of the city's mainstream
media. The game was installed at the Cumberland
Heritage Village Museum in June at a cost
of $21,000. File photo
the past three months visitors to the Cumberland Heritage
Village Museum have been enjoying two new installations
designed to make their experience more interactive and
fun, and for the most part the feedback has been extremely
Wednesday, the city released it's quarterly expense report
which includes two line items for the new installations,
which predictably caught the attention of city hall reporters.
largest of the instalations is a giant version of the
board game Sorry which was first released in 1930. The
other installation is a large, interactive Chinese Checkers
game. The price tag for the giant board game was $21,920.
to Coun. Mark Taylor, who chairs the committee which oversees
the city's culture department, the idea behind the board
game is to teach people about what life was like during
the 1920s and 1930s which is part of the museum's mandate.
was all about despair and that's what the board game is
all about," says Taylor.
board games were unveiled in June with very little fanfare.
They are part of the museum's budget and are amoung hundreds
of minor capital expenditures that do not require city
likely would have gone ignored if not for the working
media at city hall who make it their business to go over
the quarterly expenditiure report in search of questionable
items such as $21,000 for a giant board game.
the Ottawa Citizen and the Ottawa Sun recently published
stories questioning the expense prompting a written response
from Dan Chenier, the citys general manager of parks,
recreation and culture.
game teaches about the recreation and leisure activities
(part of social history) for the museums mandated
time period (the 1920s and 1930s) by using physical movement
to heighten engagement and interactivity," writes
Chenier. "This idea of a life-sized board game was
proposed as a way to create a new and interactive attraction
at the museum. It doesnt require staff attention
and itll be easy to put away for the winter."
proof as to whether or not the board games are with it
maybe in the number of museum visitors who have stopped
to use them, and according to museum staff, both games
have been extremely popular.
story was made possible thanks to their generous support
of our local business
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